


You should be familiar with the polygon tools and so the instructions for this assignment will be less explicit than previous projects, however new concepts will be explained. For this project we will be working in the Polygons menu set. You will be modeling a head from given reference photography or your own head (you will need to take your own reference in this case). In this project we will create a subdivision surface head using polygon tools. Mesh → Smooth - Puts a "smooth node" on the selected mesh, subdividing it.Edit Mesh → Merge to Center - Merges selected vertices to their center.Shift + Shift + > - Expand selection in component mode.Open Tool Settings to change Soft Selection behavior. b - Switch to Soft Selection when components are selected.

b + Left Mouse Hold - Holding b and then holding down left mouse button when the Sculpt Polygon Tool is active will let you change brush size by dragging mouse.Open Tool Settings to change brush behavior. Mesh → Sculpt Polygon Tool - Lets you pull, push, smooth, spread, contract vertices with brush a interface.
